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Graphics programming • Re: CPU load vs. GPU load

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CPUs really aren't going to help much - if you were to run glxgears on cpu it would probably be 30 spf - seconds per frame. The real problem is going to be integrating the two such that the CPU doesn't interfere with the rest of the pipeline, I think it would just slow it down unless there are some simple steps that could be run in parallel.

Statistics: Posted by skinmarquee — Thu Jan 18, 2024 9:59 pm



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